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[0.379] Item Score
July 14, 2024
by
Snake's Den
#update
Some more small, incremental changes to the score system. In addition to destroying enemies, picking up items (ammo, boost and key items) now contributes to your score as well! Hopefully this will pro...
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[0.378] Score System
June 23, 2024
by
Snake's Den
#update
The game now keeps track of your score! It's displayed at the top of the HUD, below the rearview mirror. Don't get too attached to your scores just yet. This is just an initial version to test the wat...
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[0.377] Color Grading
June 15, 2024
by
Snake's Den
1
#update
It had always bothered me that the game looked nothing like the image in the banner above. I felt it was a bit too dark and flat in comparison. That image is an in-game screenshot, of course, but heav...
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[0.376a] Hotfix for Sound Volume
June 10, 2024
by
Snake's Den
#update, #hotfix
Found a nasty bug that was causing the sound volume to reset to maximum after you died and respawned. Sorry about that! It's fixed now. More updates coming soon! Changes in v0.376a: Fixed sound volume...
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[0.376] Unity 6 Upgrade
June 08, 2024
by
Snake's Den
1
This update brings no real changes to the game itself, but an important one for the project: an engine version upgrade to Unity 6. From what I've tested, everything should still work the same, but if...
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[0.375] Music and Options
May 14, 2024
by
Snake's Den
#update
Added a basic options menu, currently with the following settings: Gameplay: added option to enter player name. Currently, this only affects the end of level message, but may be used in the future for...
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[0.374] Level Transitions and Power Crystals
March 28, 2024
by
Snake's Den
#update
Added fade to black on level exit transition New Power Crystal models...
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[0.373] Checkpoints, Icons and Splash Screen
March 20, 2024
by
Snake's Den
#update
Added checkpoints to objective locations Added executable icon Added custom splash screen background image...
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